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Just like TinkerCAD, and with any CAD modeling software you choose to use<ins>,</ins><s>. Y</s><ins> y</ins>ou can export your part designs as an STL file. Using this file format, you can use any slicer of your choice to slice the design into a gcode file to print.  
 
Just like TinkerCAD, and with any CAD modeling software you choose to use<ins>,</ins><s>. Y</s><ins> y</ins>ou can export your part designs as an STL file. Using this file format, you can use any slicer of your choice to slice the design into a gcode file to print.  
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=== Fusion 360 User Interface ===
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==== Fusion 360 User Interface ====
 
[[File:User Interface of Fusion 360.png|center|959x959px]]
 
[[File:User Interface of Fusion 360.png|center|959x959px]]
 
There are 5 main areas of the user interface. When the software is first launched, you should be seeing the screen above.
 
There are 5 main areas of the user interface. When the software is first launched, you should be seeing the screen above.
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#* Orbit the model by holding down control + wheel.
 
#* Orbit the model by holding down control + wheel.
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=== Sketching ===
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==== Sketching ====
 
The sketch function is the most important feature of a CAD program. It allows users to sketch 2D drawings as the base to create 3D objects.  
 
The sketch function is the most important feature of a CAD program. It allows users to sketch 2D drawings as the base to create 3D objects.  
 
[[File:Sketch Interface.png|center|650x650px]]
 
[[File:Sketch Interface.png|center|650x650px]]
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In order for a 2D sketch to be converted to 3D model, the 2D profile has to be a closed shape. This means all the lines and entities have to form a closed loop. This will be indicated with a light-blue shading inside the sketch.  
 
In order for a 2D sketch to be converted to 3D model, the 2D profile has to be a closed shape. This means all the lines and entities have to form a closed loop. This will be indicated with a light-blue shading inside the sketch.  
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=== Extrusion ===
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==== Extrusion ====
 
The simplest way to create a 3D model is by extruding a 2D sketch, which adds a third dimension to the 2D sketch. Select “Extrude” from the toolbar. Hover the mouse over the sketch, closed shapes that can be extruded will be highlighted when hovered on. To select multiple shapes, left click on both shapes. In the extrusion settings that pops up on the right, enter the value for the third dimension of the sketch, the width. Click “OK” to confirm the extrusion.
 
The simplest way to create a 3D model is by extruding a 2D sketch, which adds a third dimension to the 2D sketch. Select “Extrude” from the toolbar. Hover the mouse over the sketch, closed shapes that can be extruded will be highlighted when hovered on. To select multiple shapes, left click on both shapes. In the extrusion settings that pops up on the right, enter the value for the third dimension of the sketch, the width. Click “OK” to confirm the extrusion.
 
[[File:Extrusion example.png|center|650x650px]]
 
[[File:Extrusion example.png|center|650x650px]]
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[[File:Extrusion cut example.png|center|650x650px]]  
 
[[File:Extrusion cut example.png|center|650x650px]]  
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=== Mirror ===
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==== Mirror ====
 
The mirror tool is an extremely powerful tool that can save the user a lot of time in creating the 3D models. This is especially useful when creating symmetrical objects. It allows users to mirror solid or small features. It does require the user to define the plane to mirror the features. There are many ways to create the plane. One of which is to “Offset Plane”
 
The mirror tool is an extremely powerful tool that can save the user a lot of time in creating the 3D models. This is especially useful when creating symmetrical objects. It allows users to mirror solid or small features. It does require the user to define the plane to mirror the features. There are many ways to create the plane. One of which is to “Offset Plane”
 
[[File:Mirror Example.png|center|650x650px]]
 
[[File:Mirror Example.png|center|650x650px]]
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After the plane has been created, you can now mirror the features. Select “Mirror” under the drop<ins>-</ins> down menu from “Create” from the toolbar. Under “Type” parameter, you can select bodies, faces, features, or components. After the type has been selected, click on “Select” by Object and then the features you would like to mirror, you can also click on the features from the design history timeline. Then click on “Select” by Mirror Plane and the plane you would to mirror from. Now a preview will be displayed<ins>,</ins> to confirm press enter.
 
After the plane has been created, you can now mirror the features. Select “Mirror” under the drop<ins>-</ins> down menu from “Create” from the toolbar. Under “Type” parameter, you can select bodies, faces, features, or components. After the type has been selected, click on “Select” by Object and then the features you would like to mirror, you can also click on the features from the design history timeline. Then click on “Select” by Mirror Plane and the plane you would to mirror from. Now a preview will be displayed<ins>,</ins> to confirm press enter.
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=== Fillet ===
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==== Fillet ====
 
Filleting the edges is a feature that is offered in Fusion 360 and not TinkerCAD. It can easily elevate your models. It creates rounded surfaces by adding or removing from a solid model.  
 
Filleting the edges is a feature that is offered in Fusion 360 and not TinkerCAD. It can easily elevate your models. It creates rounded surfaces by adding or removing from a solid model.  
 
[[File:Fillet Example.png|center|650x650px]]  
 
[[File:Fillet Example.png|center|650x650px]]  
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